The catalogue
All 41 dog training skills, with a measurable bar for each
Every skill below has a written bar for “solid”, staged steps, and the common failure points. Nothing counts as proven until it holds up in 3 different places.
These steps are a draft pending review by a credentialed trainer. They describe standard positive-reinforcement marker training; the app carries the same notice on every session screen.
Foundation
- Name response One quiet say of the name turns the head — indoors, outdoors, mid-sniff — 9 times out of 10.
- Eye contact & check-ins On a normal walk the dog glances back at you, unasked, at least once a minute.
- Hand target “Touch” brings the nose to your palm from two metres away, either side, first ask.
- Release word The dog holds position through you moving and talking, and breaks the instant the word lands.
Obedience
- Sit One quiet “sit”, no hand signal, no treat in sight — and the rear is down, anywhere you ask.
- Down “Down” lands elbows on the floor first ask, on grass and pavement, not just the living-room rug.
- Stand “Stand” from sit or down, held for five seconds of light handling, first ask.
- Stay Thirty seconds, you five steps away doing something else, released by the word — not by the dog.
- Wait at doors Front door wide open, dog waits unheld until the release — even with the lead in your hand.
- Recall One call breaks the dog off a sniff in an open field and brings them all the way in to a collar hold.
- Heel Fifty metres glued to your leg through two turns and a pace change, on one cue, no leash tension.
Manners
- Crate comfort Dog trots in on one cue and settles for thirty minutes, door shut, you out of the room, no fuss.
- Potty routine Two clean weeks with normal freedom — and the dog signals or heads to the door when it needs out.
- Four on the floor An excited greeter arrives, and all four feet stay down through the whole hello.
- Quiet Doorbell rings: a bark or two, then the dog finds you and stays quiet through the visitor coming in.
- Settle During an ordinary evening the dog parks itself and switches off for an hour without being asked.
- Collar grab A stranger-speed grab of the collar, mid-play, and the dog’s tail keeps wagging.
- Puppy mouthing A full play session with hands in the mix, and teeth never close on skin — toys only.
- Food-bowl patience Bowl on the floor, you walk away, and the dog holds until the release — every meal, no cue.
Handling & care
- Body handling Paws, ears, tail, teeth and belly all checked in one calm sitting — and the dog stays by choice.
- Tooth brushing intro Thirty seconds of outer-surface brushing, both sides, and the dog comes when the brush appears.
- Nail care intro A full paw trimmed in one sitting, dog loose and opting in, no one holding anyone down.
- Muzzle comfort Muzzle on for a ten-minute walk: dog trots, sniffs, and takes treats through the basket, unbothered.
- Car comfort A twenty-minute drive with the dog settled the whole way — no drooling, no crying, no pacing.
- Sound confidence A recorded firework at real-life volume gets a glance at most, then back to the chew.
Out in the world
- Loose-leash walking A full neighbourhood loop with the leash smiling — slack — except the moments you allow a pull to a sniff.
- Leave it A dropped sandwich at home, a chicken bone on the street: one cue, the dog turns away — 9 of 10.
- Drop it The dog has your shoe or a street prize, and “drop” opens the mouth mid-stride — no chase, no bribe shown first.
- Go to mat “Place” from across the room, a down on the mat, held ten minutes through dinner — released by you.
- Calm greetings A dog-loving stranger asks to say hi, and the whole hello happens with slack leash and grounded feet.
- City calm A full coffee at a pavement café: the dog watches the world from under the table and mostly dozes.
- Home-alone habituation A camera check during a two-hour absence shows mostly sleep — no pacing, no crying, no chewed doorframe.
Games
- Find it One “find it” starts a focused two-minute search of a room, and the dog works hides it never saw placed.
- Hide & seek You vanish upstairs mid-play, call once, and the dog hunts room to room until it finds you.
- Tug with rules A ripping game of tug with a mid-game “drop–sit–take it” cycle, executed clean, three times in a row.
- Box puzzles A new puzzle setup gets confident, persistent work — pawing, nosing, ripping — until every treat is won.
Tricks
- Paw / high five Both cues distinct on the word alone: “paw” lands in the hand, “five” slaps the raised palm.
- Spin A tight, happy circle each way on a word and a finger twirl — no treat in the luring hand.
- Back up Three straight steps in reverse on the word alone, from two metres away.
- Roll over One cue, one smooth roll on grass or carpet, and the dog bounces up ready to do it again.
- Crawl Two metres of commando crawl on cue, elbows down the whole way.